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Unity runtime debugging

Welcome to InspectMe

Real-time inspection and dynamic editing for Unity. Debug faster, understand your game deeper, and iterate without leaving Play Mode.

Overview

InspectMe is a Unity Editor toolkit for runtime debugging: inspect GameObjects and C# members, watch variables as they change, edit values in Play Mode, and explore methods, events, and static state without leaving your scene.

It goes beyond the standard Unity Inspector with hierarchical Tree-View inspection, Watchers, and related tools designed for day-to-day C# development and gameplay debugging.

Designed for developers at every level, from indie creators to professional studios, InspectMe streamlines complex workflows and keeps them approachable.

New here? Start with Getting Started, skim the Features overview, or jump to Drag and Drop inspection.

Explore InspectMe's Capabilities

Each feature helps you refine and accelerate your workflow so you can spend more time creating and less time chasing bugs.

Runtime

Real-Time Value Editing

Instantly modify properties and fields during gameplay to see effects immediately, enabling rapid iteration and experimentation.

Analysis

Method & Performance Insights

Dive into method executions with profiling tools that help you optimize code efficiently and spot costly call paths.

Architecture

Comprehensive Static Analysis

Access and inspect static classes and members directly, revealing insights that are often hidden at runtime.

Who Benefits from InspectMe?

InspectMe is built for a wide range of Unity users:

Game Developers

Simplify complex debugging and manipulate scenes with tools that keep you in flow.

Technical Artists

Tweak and optimize assets and shaders on the fly with powerful inspection tools.

Educators & Students

Learn with interactive feedback that makes runtime behavior easier to explore.

Indie Developers

Get advanced debugging without needing a large team or a heavyweight setup.

Transforming Development Practices

InspectMe helps you rethink how you work in Unity. Detailed inspection and dynamic editing make your workflow more efficient and open new room for experimentation.

Ready to go further? Start with Getting Started or browse the Features.