Private & Non-Public Members
InspectMe Lite displays private and non-public members to help you understand the structure of your objects.
However, their values are intentionally hidden.
InspectMe Free
Private, protected, and internal members appear in the tree view, but their values are obfuscated.
Example:
Player
├── Health = 100
├── Name = "Hero"
├── _inventory = ⚠ ▓▓▓▓▓▓▓ PRO
├── _currentWeapon = ⚠ ▓▓▓▓▓▓▓ PRO
└── _stateMachine = ⚠ ▓▓▓▓▓▓▓ PRO
This allows you to discover the existence of internal members without exposing their runtime values.
InspectMe Lite & Pro
InspectMe Lite & Pro reveals the complete values of all members, including:
- Private fields
- Protected fields
- Internal fields
- Private properties
- Compiler-generated backing fields
The same experience you expect from Unity's Debug Inspector, with significantly more flexibility.
Why upgrade?
Many gameplay bugs originate from private runtime state.
InspectMe Pro gives you complete visibility into every object, making it much easier to diagnose hidden issues.